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New WINDEV, WEBDEV, WINDEV Mobile 24 feature!
  • Drawing in anti-aliasing mode
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Stored procedures
Colors an area in an Image variable.
Example
MyImage is Image = "Test.gif"

// Color an area in light blue
MyImage.Fill(10, 50, LightBlue)
IMG_MyDrawing = MyImage
Syntax
<Image variable>.Fill(<X> , <Y> [, <Fill color> [, <Color of limits>]])
<Image variable>: Image variable
Name of Image variable to use.
<X>: Integer
X coordinate (in pixels) of the point inside the area to color. This position is given in relation to the top left corner of the image control (coordinates set to (0, 0)).
<Y>: Integer
Y coordinate (in pixels) of the point inside the area to color. This position is given in relation to the top left corner of the image control (coordinates set to (0, 0)).
<Fill color>: Integer or constant (optional)
Color used to fill the area. This color corresponds to:
If this parameter is not specified, the fill color:
<Color of limits>: Integer or constant (optional)
Color for the limits of the area. This color corresponds to:
If this parameter is not specified, the color for the limits of the area adapts to the fill color.
Remarks

Drawing in anti-aliasing mode

When drawing in anti-aliasing mode (drawAntiAliasing constant in <Image>.ChangeMode), the graphics card smooths out the points and colors used in the border of shapes.
In this case, <Color of limits> is not displayed in the drawing and the fill operation is performed on the entire drawing.
Related Examples:
The drawing functions Unit examples (WINDEV): The drawing functions
[ + ] Using the main drawing functions of WINDEV to:
- Initialize an Image control for drawing
- Draw simple shapes
- Write a text into a drawing
- Change the color in a drawing
Component : wd240pnt.dll
Minimum required version
  • Version 24
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