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Stored procedures
Saves an image found in an Image variable:
  • in a file in GIF format.
  • in memory.
Note: This function can only be used to save the images for screen resolutions up to 32 bits.
Linux Caution: A specific configuration is required to use this function in Linux. See The drawings for more details.
Example
MyImage is Image = "Test.gif"
// Saves the image contained in MyImage in memory
ResSave = MyImage.SaveGIF(inMemory)
 
WINDEVUser code (UMC)
MyImage is Image = "Test.gif"
// Saves the image found in MyImage in "C:\Documents\Image.GIF"
ResSave = MyImage.SaveGIF("C:\Documents\Image.GIF")
 
Syntax
WINDEVUniversal Windows 10 AppUser code (UMC)

Saving an image in a file in GIF format Hide the details

<Result> = <Image variable>.SaveGIF(<File name> [, <Number of colors>])
<Result>: Boolean
  • True if the image was saved,
  • False otherwise. To find out the error details, use ErrorInfo with the errMessage constant.
<Image variable>: Image variable
Name of Image variable to use.
<File name>: Character string
Name and full (or relative) path of GIF file. A UNC path can be used. The file extension is optional.
Caution:
  • The destination directory must exist in order for the image to be saved.
  • The existence of the GIF file is not checked. This file is automatically overwritten if it already exists.
<Number of colors>: Optional integer
Number of colors for the image saved. Value included between 16 and 256 (256 by default). This parameter corresponds to the number of colors proposed in the color palette when using the GIF file.
Universal Windows 10 App Syntax not available

Saving an image in memory Hide the details

<Result> = <Image variable>.SaveGIF(<inMemory> [, <Number of colors>])
<Result>: Buffer
Byte string containing the image in GIF format.
Then, this byte string can be assigned to an Image control, saved in a file (fSaveText), sent via a network (with the Socket functions), ...
<Image variable>: Image variable
Name of the Image variable to use.
<inMemory>: Constant
inMemory: Constant used to save an image in memory.
<Number of colors>: Optional integer
Number of colors for the image saved. Value included between 16 and 256 (256 by default). This parameter corresponds to the number of colors proposed in the color palette when using the GIF file.
Component : wd240pnt.dll
Minimum version required
  • Version 24
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Comments
Video SaveGIF
https://youtu.be/EyoZb5jhF_M
https://windevdesenvolvimento.blogspot.com/2019/08/dicas-2250-windev-webdev-mobile-24.html
// SALVA IMAGEN GIF
IMG_IMAGEN.SaveGIF("C:\TEMP\IMAGEN.GIF")
IF YesNo("DESEJA ABRIR A IMAGEN") THEN
OpenDocument("C:\TEMP\IMAGEN.GIF")
END
amarildo
15 Aug. 2019