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Help / WLanguage / WLanguage functions / Standard functions / External file functions
  • Handling errors
  • Position in the file
  • Managing the ANSI/UNICODE format
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Stored procedures
Writes a line to an external file. The characters required to go to the next line are automatically inserted at the end of the added line.
Example
Syntax

Writing a line into an external file Hide the details

<Result> = <File used>.WriteLine(<Line to write>)
<Result>: Boolean
  • True if the write operation was performed to the specified file,
  • False if an error occurs. To get more details on the error, use ErrorInfo with the errMessage constant.
<File used>: DiskFile variable
Name of the DiskFile variable initialized with .Open or Create.
<Line to write>: Character string
Line to be written to the file (up to 2GB).
AndroidAndroid Widget

Writing a fixed-length line into an external file (speeds up the write operation) Hide the details

<Result> = <File used>.WriteLine(<Address of line to write> , <Size to write>)
<Result>: Boolean
  • True if the write operation was performed to the specified file,
  • False if an error occurs. To get more details on the error, use ErrorInfo with the errMessage constant.
<File used>: DiskFile variable
Name of the DiskFile variable initialized with .Open or Create.
<Address of line to write>: Address
Address of the line to be written to the file.
<Size to write>: Integer
Size in bytes (characters) of the line that must be written (up to 2GB).
This parameter must be less than or equal to the real size of the wine written to the external file. For example, if the size of the line to write is equal to 100 bytes, <Size to write> must be less than or equal to 100 bytes.
If this parameter is less than the real size of the written line, only the specified number of bytes will be written to the text file. The line will be truncated.
Remarks

Handling errors

<DiskFile variable>.WriteLine throws an error in the following cases:
  • the file is not opened,
  • the file is not accessible in write mode,
  • the file is locked by another computer or by another application,
  • no disk space is available.
Caution: <DiskFile variable>.WriteLine can only be used on text files. This function does not support the binary 0 (the write operation is stopped).

Position in the file

When opening a file, the current position corresponds to:
  • the first file byte (by default),
  • the last byte of the file is the file is opened in "addition" mode (foAdd constant).
This position can be modified by <DiskFile variable>.Seek.
<DiskFile variable>.WriteLine writes the specified elements from the current position. Once <DiskFile variable>.WriteLine has been executed, the current position is set to the last byte written.

Managing the ANSI/UNICODE format

<DiskFile variable>.WriteLine is used to write:
  • a Unicode string in a Unicode file.
  • an Ansi string in an Ansi file.
The file is created or opened with Create/.Open by specifying the file type.
Remarks:
  • The size to be written to a Unicode file must be multiplied by two compared to an ANSI file.
  • If an ANSI string is written to a UNICODE file and vice versa, the conversion will be implicitly performed.
    Format of the string passed as parameter
    External file
    in ANSI format
    (.Open or Create associated with the foAnsi constant)
    External file
    in UNICODE format
    (.Open or Create associated with the foUnicode constant)
    <DiskFile variable>.WriteLine functionANSINo conversion is required before the write operationAutomatic conversion of the string before the write operation
    UNICODEAutomatic conversion of the string before the write operationNo conversion is required before the write operation
In WINDEV and WEBDEV projects, if the "Use ANSI strings at runtime" option is enabled in the project configuration description, the default opening mode is foAnsi (1st column).
In WINDEV and WEBDEV projects, if the "Use UNICODE strings at runtime" option is enabled in the project configuration description, the default opening mode is foUnicode (second column).
In the WINDEV Mobile projects, regardless of the version and mode, the opening mode used by default is foUnicode (second column).
For more details, see Managing UNICODE
Business / UI classification: Business Logic
Component: wd290std.dll
Minimum version required
  • Version 28
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Last update: 11/21/2023

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