PC SOFT

WINDEVWEBDEV AND WINDEV MOBILE
ONLINE HELP

Home | Sign in | English UK
  • Coordinates
  • Using the drawing functions
WINDEV
WindowsLinuxUniversal Windows 10 AppJavaReports and QueriesUser code (UMC)
WEBDEV
WindowsLinuxPHPWEBDEV - Browser code
WINDEV Mobile
AndroidAndroid Widget iPhone/iPadApple WatchUniversal Windows 10 AppWindows Mobile
Others
Stored procedures
Draws a point:
  • in an Image control,
  • Versions 17 and later
    WINDEVWindowsLinuxUser code (UMC) in an Image variable.
    New in version 17
    WINDEVWindowsLinuxUser code (UMC) in an Image variable.
    WINDEVWindowsLinuxUser code (UMC) in an Image variable.
    in an Image variable.
  • Versions 25 and later
    WINDEV in a WDPic variable (on the background layer),
    New in version 25
    WINDEV in a WDPic variable (on the background layer),
    WINDEV in a WDPic variable (on the background layer),
  • Versions 25 and later
    WINDEV in a picLayer variable.
    New in version 25
    WINDEV in a picLayer variable.
    WINDEV in a picLayer variable.
Versions 15 and later
Linux This function is now available for WEBDEV sites in Linux.
Linux Caution: A specific configuration is required to use this function in Linux. See The drawings for more details.
New in version 15
Linux This function is now available for WEBDEV sites in Linux.
Linux Caution: A specific configuration is required to use this function in Linux. See The drawings for more details.
Linux This function is now available for WEBDEV sites in Linux.
Linux Caution: A specific configuration is required to use this function in Linux. See The drawings for more details.
Versions 24 and later
Java The syntax that uses the Point variables is now available for Java applications.
New in version 24
Java The syntax that uses the Point variables is now available for Java applications.
Java The syntax that uses the Point variables is now available for Java applications.
// Initialize the drawing in an Image control
dStartDrawing(IMG_Drawing)
 
// Draw a point in light yellow
dPoint(10, 50, LightYellow)
Versions 24 and later
WINDEVJavaUser code (UMC)
// Draw a light yellow point in an Image control
dPoint(IMG_Drawing, 10, 50, LightYellow)
New in version 24
WINDEVJavaUser code (UMC)
// Draw a light yellow point in an Image control
dPoint(IMG_Drawing, 10, 50, LightYellow)
WINDEVJavaUser code (UMC)
// Draw a light yellow point in an Image control
dPoint(IMG_Drawing, 10, 50, LightYellow)
Syntax

Drawing a point by specifying its coordinates Hide the details

dPoint([<Image>, ] <X coordinate> , <Y coordinate> [, <Point color> [, <Opacity>]])
<Image>: Optional control name or optional Image, WDPic or picLayer variable
Versions 24 and later
WindowsLinuxJavaUser code (UMC) Image to use. This image can correspond to:
  • the name of an Image control.
  • the name of an Image variable.
  • Versions 25 and later
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
    New in version 25
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
  • Versions 25 and later
    WINDEV the name of a picLayer variable.
    New in version 25
    WINDEV the name of a picLayer variable.
    WINDEV the name of a picLayer variable.
If this parameter is not specified, it is necessary to define the drawing destination with dStartDrawing.
New in version 24
WindowsLinuxJavaUser code (UMC) Image to use. This image can correspond to:
  • the name of an Image control.
  • the name of an Image variable.
  • Versions 25 and later
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
    New in version 25
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
  • Versions 25 and later
    WINDEV the name of a picLayer variable.
    New in version 25
    WINDEV the name of a picLayer variable.
    WINDEV the name of a picLayer variable.
If this parameter is not specified, it is necessary to define the drawing destination with dStartDrawing.
WindowsLinuxJavaUser code (UMC) Image to use. This image can correspond to:
  • the name of an Image control.
  • the name of an Image variable.
  • Versions 25 and later
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
    New in version 25
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
  • Versions 25 and later
    WINDEV the name of a picLayer variable.
    New in version 25
    WINDEV the name of a picLayer variable.
    WINDEV the name of a picLayer variable.
If this parameter is not specified, it is necessary to define the drawing destination with dStartDrawing.
<X coordinate>: Integer
Horizontal position (in pixels) of the point to draw.
<Y coordinate>: Integer
Vertical position (in pixels) of the point to draw.
<Point color>: Integer or constant (optional)
Color that must be assigned to the point. This color can correspond to:
If this parameter is not specified, the color of the point:
  • is Transparent if dPen was not used beforehand,
  • corresponds to the color specified in the last call to dPen.
<Opacity>: Optional integer
Opacity of color, included between 0 (transparent) and 255 (opaque). An opacity sets to 128 indicates that the relevant pixel will have a transparency of 50% when it is drawn on the screen or saved in an image in PNG format.
Remark: This opacity will be taken into account if the drawing found in the image was initialized by the dWithOpacity constant (dStartDrawing).
WINDEVJava

Drawing a point via a Point variable Hide the details

dPoint([<Image>, ] <Point> [, <Point color> [, <Opacity>]])
<Image>: Optional control name or optional Image, WDPic or picLayer variable
Versions 24 and later
WindowsLinuxJavaUser code (UMC) Image to use. This image can correspond to:
  • the name of an Image control.
  • the name of an Image variable.
  • Versions 25 and later
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
    New in version 25
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
  • Versions 25 and later
    WINDEV the name of a picLayer variable.
    New in version 25
    WINDEV the name of a picLayer variable.
    WINDEV the name of a picLayer variable.
If this parameter is not specified, it is necessary to define the drawing destination with dStartDrawing.
New in version 24
WindowsLinuxJavaUser code (UMC) Image to use. This image can correspond to:
  • the name of an Image control.
  • the name of an Image variable.
  • Versions 25 and later
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
    New in version 25
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
  • Versions 25 and later
    WINDEV the name of a picLayer variable.
    New in version 25
    WINDEV the name of a picLayer variable.
    WINDEV the name of a picLayer variable.
If this parameter is not specified, it is necessary to define the drawing destination with dStartDrawing.
WindowsLinuxJavaUser code (UMC) Image to use. This image can correspond to:
  • the name of an Image control.
  • the name of an Image variable.
  • Versions 25 and later
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
    New in version 25
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
    WINDEV the name of a WDPic variable. Only the background layer will be handled.
  • Versions 25 and later
    WINDEV the name of a picLayer variable.
    New in version 25
    WINDEV the name of a picLayer variable.
    WINDEV the name of a picLayer variable.
If this parameter is not specified, it is necessary to define the drawing destination with dStartDrawing.
<Point>: Point variable
Name of the Point variable containing the coordinates of the point to draw.
<Point color>: Integer or constant (optional)
Color that must be assigned to the point. This color can correspond to:
If this parameter is not specified, the color of the point:
  • is Transparent if dPen was not used beforehand,
  • corresponds to the color specified during the last call to dPen.
<Opacity>: Optional integer
Opacity of color, included between 0 (transparent) and 255 (opaque). An opacity sets to 128 indicates that the relevant pixel will have a transparency of 50% when it is drawn on the screen or saved in an image in PNG format.
Remark: This opacity will be taken into account if the drawing found in the image was initialized by the dWithOpacity constant (dStartDrawing).
Remarks

Coordinates

Coordinates are given with respect to the top left corner of the image (coordinates: (0.0)).

Using the drawing functions

The drawing functions can be used according to 2 methods:
  • Method 1: Using dStartDrawing
    • dStartDrawing must be called before any other drawing function. dStartDrawing is used to define the element (Image control or variable) to which the drawing functions will be applied.
    • When drawing on an Image control:
      • The drawing functions operate on a copy ("bitmap") of the image. You can use the drawing functions of Windows (via API or CallDLL32) but these functions must use the DC (Device Context) returned by dStartDrawing.
      • dEndDrawing and dStartDrawing must not be called in the same process.
        The drawing will not be displayed if dEndDrawing and dStartDrawing are called in the same process: it will be automatically erased.
  • Versions 24 and later
    WindowsLinuxJavaUser code (UMC) Method 2: indicating the drawing target directly in the syntax (via a parameter)
    The <Image> parameter is used to specify directly the target of the drawing. dStartDrawing becomes useless. This function must be deleted.
    Versions 25 and later
    Java This syntax is now available.
    New in version 25
    Java This syntax is now available.
    Java This syntax is now available.
    New in version 24
    WindowsLinuxJavaUser code (UMC) Method 2: indicating the drawing target directly in the syntax (via a parameter)
    The <Image> parameter is used to specify directly the target of the drawing. dStartDrawing becomes useless. This function must be deleted.
    Versions 25 and later
    Java This syntax is now available.
    New in version 25
    Java This syntax is now available.
    Java This syntax is now available.
    WindowsLinuxJavaUser code (UMC) Method 2: indicating the drawing target directly in the syntax (via a parameter)
    The <Image> parameter is used to specify directly the target of the drawing. dStartDrawing becomes useless. This function must be deleted.
    Versions 25 and later
    Java This syntax is now available.
    New in version 25
    Java This syntax is now available.
    Java This syntax is now available.
Related Examples:
The drawing functions Unit examples (WINDEV): The drawing functions
[ + ] Using the main drawing functions of WINDEV to:
- Initialize an Image control for drawing
- Draw simple shapes
- Write a text into a drawing
- Change the color in a drawing
Business / GUI classification : Neutral code
Component : wd250pnt.dll
Minimum version required
  • Version 9
This page is also available for…
Comments
Click [Add] to post a comment