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- Overview
- Installing the ADB drivers
- Enabling developer options on the device
- Enabling USB debugging
- Enabling wireless debugging
Preparing the phone to test an Android application
WINDEV Mobile allows you to develop Android applications. To run the test of these applications on an Android phone, some operations must be performed: Installing the ADB drivers When the first connection is established between the phone and the development computer, Windows automatically finds the corresponding drivers. - Specify that the location will be indicated manually.
- Drivers are located in the SDK installation directory ("usb_driver" folder). If this directory is not found, use sdk manager to install these drivers. For more details, see https://developer.android.com/studio/run/oem-usb.html
Enabling developer options on the device To enable developer mode: - On the phone, go to "Settings".
- Select "About phone".
- Select "Software information".
- Tap "Build number" multiple times to enable the developer mode.
Note: You may have to follow different steps, depending on the phone version and brand. For example, in a Samsung Galaxy phone, you must tap the version number multiple times in the "About phone" option to enable "Developer options". In any case, you can search for "<device name> USB debugging" on the Internet to find the appropriate procedure for the device you are using. Note: On some devices, you need to select "Mass storage mode (MSC)" for the device to be detected. USB debugging must be enabled to run tests on the phone. If this operation is not performed, the phone may fail to be detected by WINDEV Mobile. To enable USB debugging: - On the phone, go to "Settings".
- Select "Developer options".
- Enable "USB debugging".
New in SaaSEnabling wireless debugging Wireless debugging must be enabled to run tests on the phone over Wi-Fi. To enable wireless debugging: - Connect to a Wi-Fi network.
- On the phone, go to "Settings".
- Select "Developer options".
- Enable "Wireless debugging". The information displayed on the device must be entered in the window displayed on the development computer. For more details, see Testing and debugging an application on an Android device.
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