ONLINE HELP
 WINDEVWEBDEV AND WINDEV MOBILE

Version: 2026

Context Menu control properties
You can manipulate Context Menu controls in a page using the following WLanguage properties......
Printing a report on one of the printers connected to the Web Server
To print a report on one of the printers connected to the Web server, you must......
Displaying a report in PDF format in the browser of the Web user
To display a report in PDF format in the browser of the Web user, you must......
Displaying a report in HTML format in the browser of the Web user
To display a report in HTML format in the browser of the Web user, you must......
Downloading a report in PDF format on the computer of the Web user
To propose to download a report in PDF format on the computer of the Web user, you must......
3. Project dashboard
Project dashboard...
".STY" file: "Style sheet" file
A style sheet is a "......
The .NET field 3.0, 4.0, ... (WPF)
The Xaml control allows you to easily manage the Xaml language......
1. Project dashboard
The project dashboard is an essential element for managing WINDEV Mobile projects....
Context menu of TreeView controls (AAF)
Each TreeView control in a window offers the user a context menu by default......
Animation of controls
WINDEV and WINDEV Mobile allow you to animate the controls found in a window......
User Groupware: Creating and installing the executable
The executable of an application that supports the User Groupware is a multi-instance executable....
dTextRTF (Function)
Draws RTF text: in an Image control, in an Image variable....
<Image>.ModifySaturation (Function)
Changes the saturation of an image in an Image control.
<Image>.ModifyHue (Function)
Changes the hue of an image in an Image control.
<Image>.ModifyHSL (Function)
Modifies the hue, the saturation and the lightness of an image in an Image control.
<Image>.ModifyLightness (Function)
Modifies the lightness of an image contained in an Image control.
dPoint (Function)
Draws a point: in an Image control, in an Image variable, in a WDPic variable (on the background layer), in a picLayer variable....