ONLINE HELP
 WINDEVWEBDEV AND WINDEV MOBILE

Version: 2026

How to write into a text or CSV file?
This help page explains how to write into a text or CSV file.
How to read in a text or CSV file?
This help page explains how to read the content of a text or CSV file.
Text (Property)
The Text property gets and sets text.
<picLayer variable>.DrawTextMarkdown (Function)
Draws Markdown text in a variable of type picLayer.
Clipboard (Function)
Retrieves the text or image found in the system clipboard.
<Image>.DrawTextMarkdown (Function)
Draws Markdown text in an Image control.
ClipboardUnicode (Function)
Returns the text found in the clipboard in Unicode format.
<Image>.DrawText (Function)
Draws a text in an Image control.
dTextHTML (Function)
Draws HTML text:
  • in an Image control,
  • in an Image variable.
  • in a WDPic variable (on the background layer),
  • in a picLayer variable.
ClipboardRTF (Function)
Retrieves an RTF string from the clipboard (the content of the clipboard is in RTF).
<Image>.TextWidth (Function)
Calculates text width in pixels.
This function is only available in subscription-based versions, starting with WINDEV Suite 2025 - Update 2.
<WDPic variable>.DrawText (Function)
Draws a text in a WDPic variable.
<Image>.TextHeight (Function)
Calculates text height in pixels.
This function is only available in subscription-based versions, starting with WINDEV Suite 2025 - Update 2.
dTextMarkdown (Function)
Draws Markdown text:
  • in an Image control,
  • in an Image variable,
  • in a WDPic variable (on the background layer),
  • in a picLayer variable.
Using Unicode in HFSQL tables
The database schema proposes two types of Unicode items ...
dTextHeight (Function)
Calculates text height in pixels.
This function is only available in subscription-based versions, starting with WINDEV Suite 2025 - Update 2.
<picLayer variable>.DrawTextRTF (Function)
Draws an RTF text in a picLayer variable.
<Image>AnimationGetParameter (Function)
Reads the value of one of the animation parameters defined for an Image field.
AnimationSetParameter (Function)
Changes one of the animation parameters used for:
  • an animated image (in an Image control),
  • an animated text (in a Static Text control).
<Libellé>.AnimationGetParameter (Function)
Reads the value of one of the animation parameters defined for a Static Text control.
<Image variable>.DrawText (Function)
Draws a text in an Image variable.
<Libellé>AnimationSetParameter (Function)
Changes one of the animation parameters used for animated text (in a Static Text control).
fAddText (Function)
Adds the content of a character string at the end of a file.
fInsertTextAtBeginning (Function)
Inserts text at the beginning of a file without overwriting the existing text.
dTextRTF (Function)
Draws RTF text:
  • in an Image control,
  • in an Image variable.
<WDPic variable>.DrawTextRTF (Function)
Draws an RTF text in a WDPic variable.
dTextWidth (Function)
Calculates text width in pixels.
This function is only available in subscription-based versions, starting with WINDEV Suite 2025 - Update 2.
<WDPic variable>.DrawTextMarkdown (Function)
Draws Markdown text in a variable of type WDPic.
<Image variable>.DrawTextRTF (Function)
Draws an RTF text in an Image variable.
TextToHTML (Function)
Converts a text string into an HTML string (carriage returns are replaced by <BR>accents are replaced by their HTML equivalent, ...).
HTMLToText (Function)
Converts an HTML string or buffer to text.
<Image variable>.DrawTextMarkdown (Function)
Draws Markdown text in a variable of type Image.
<Image>.AnimationSetParameter (Function)
Changes one of the animation parameters used for a moving image (in an Image field).
(No title )
The different types of items proposed in the data model editor are as follows:
fLoadText (Function)
Loads the contents of a text file into any text field or variable (string variable, window edit control, report label field, etc.).
dText (Function)
Draws a text:
  • in an Image control,
  • in an Image variable,
  • in a WDPic variable (on the background layer),
  • in a picLayer variable.
<Image>.DrawTextRTF (Function)
Draws RTF text in an Image control.
AnimationGetParameter (Function)
Reads the value of one of the animation parameters defined for an Image or Static Text control.
<picLayer variable>.DrawText (Function)
Draws a text in a picLayer variable.
Comparing the project messages
The comparison between source and target text helps you find translation errors......
Note (Property)
The Note property is used to get and change a text associated with an element.
PlainText (Property)
The PlainText property is used to get and modify the raw text of an email.
CaptionHTML (Property)
The CaptionHTML property is used to handle the text of a control as HTML code.
TextProgressBar (Property)
The TextProgressBar property gets and sets the text displayed in a progress bar.
AlternativeText (Property)
The AlternativeTextproperty is used to get and edit the alternative text of controls in a page.
EditTokenCount (Function)
Returns the number of tokens present in a "Text token" Edit control.
<Edit>.TokenCount (Function)
Returns the number of tokens present in a "Text token" Edit control.
picText (Type of variable)
The picText type is used to define all the advanced characteristics of a Text layer.
TraceStart (Function)
Opens the trace window or saves the trace information in a text file.
gAlignment (Function)
Builds a sequence of characters containing an aligned text or an aligned image.
RTFToText (Function)
Returns the text without the formatting characteristics specific to the RTF format.
gFont (Function)
Builds a sequence of characters describing the font that will be used for the text.
WithSpace (Function)
Adds or deletes the spaces found on the right of a text item when reading it.
iTextWidth (Function)
Calculates the width (in millimeters) of the text to print, according to the specified font.
PicRectangularSnipOCR (Function)
Runs OCR and extracts the text from a rectangular area defined with the mouse.
DiskFile (Type of variable)
The DiskFile type is used to handle text files present on disk.
fSaveBuffer (Function)
Creates and fills a text file with the content of a string or buffer variable.
fLoadBuffer (Function)
Loads the content of an external file (text, image, ...) in a buffer variable.
ControlFindTextNext (Function)
Finds and selects the next instance of the search text in a window or control.