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Stored procedures
CoordinateEditorToScreen (Function)
In french: CoordonnéeEditeurVersEcran
Converts a size or a position specified in the reference dpi in the editor (160 dpi) to the native dpi of screen on the device where the application is run.
This function is mainly used to perform a positioning at pixel level.
Versions 21 and later
Universal Windows 10 App This function is now available in Universal Windows 10 App mode.
New in version 21
Universal Windows 10 App This function is now available in Universal Windows 10 App mode.
Universal Windows 10 App This function is now available in Universal Windows 10 App mode.
Example
EmulateMouse(FEN_Test.IMG_Circuit, emLeftClick, ...
0
EmulateMouse(FEN_Test.IMG_Circuit, emLeftClick, ...
CoordinateEditorToScreen(259), CoordinateEditorToScreen(45))
EmulateMouse(FEN_Test.IMG_Circuit, emLeftClick, ...
CoordinateEditorToScreen(161), CoordinateEditorToScreen(139))
EmulateMouse(FEN_Test.BTN_Valider, emLeftClick)
Syntax
<Result> = CoordinateEditorToScreen(<Value>)
<Result>: Integer
Conversion result: size or position converted into the native dpi of device screen.
<Value>: Integer
Value to convert: size or position specified in the reference dpi in the editor (160 dpi).
Remarks
  • WINDEV Mobile In the editor, the sizes and positions of controls in the Android, iPhone, Universal Windows 10 App or Windows Mobile windows always correspond to a screen in 160 dpi (dot per inch).
  • Universal Windows 10 AppWindows MobileAndroidAndroid Widget iPhone/iPad When running the application, these sizes and positions are automatically converted according to the native dpi of the screen on the host device. This allows you to get a WYSIWYG rendering regardless of the device dpi.
    For example, if the size of a control is equal to 100x100 in the editor, its size at run time will be set to 150x150 on a device in 240 dpi, to 200x200 on a device in 320 dpi, etc.
  • The CoordinateScreenToEditor function allows you to perform the reverse conversion, i.e. from the native dpi of the screen of the device on which the application is running to the dpi of reference in the editor (160 dpi).
  • CoordinateEditorToScreen must not be used with the drawing functions. Indeed, the DPI of the device may differ from the scale factor used by the drawing functions.
Component: wd260obj.dll
Minimum version required
  • Version 20
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