• Coordinates
WINDEV
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<WDPic variable>.DrawTextRTF (Function)
In french: <Variable WDPic>.DessineTexteRTF
Draws an RTF text in a WDPic variable (on the background layer).
Example
MyWDPicImage is WDPic = "Test.gif"

// Draw an RTF text
MyWDPicImage.DrawTextRTF(10, 20, MyTextRTF)

IMG_MyDrawing = MyWDPicImage
Syntax
<WDPic image>.DrawTextRTF(<X coordinate> , <Y coordinate> , <RTF text> [, <Width> [, <Height>]])
<WDPic image>: WDPic variable
Name of the WDPic variable to use. Only the background layer will be handled.
<X coordinate>: Integer
X coordinate of the RTF text to draw (in pixels).
<Y coordinate>: Integer
Y coordinate of the RTF text to draw (in pixels).
<RTF text>: Character string (with quotes)
RTF text to draw.
<Width>: Optional integer
Maximum width of the text. No maximum width is defined by default.
<Height>: Optional integer
Maximum height of the text. No maximum height is defined by default.
Remarks

Coordinates

Coordinates are given with respect to the top left corner of the image (coordinates: (0.0)).
The coordinates correspond to the top left corner of the rectangle into which the text will be drawn.
Related Examples:
 Unit examples (WINDEV): The drawing functions [ + ] Using the main drawing functions of WINDEV to:- Initialize an Image control for drawing- Draw simple shapes- Write a text into a drawing- Change the color in a drawing
Business / UI classification : Neutral code
Component : wd260pnt.dll
Minimum version required
• Version 25