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| The END: label is used to define a code that will be systematically run at the end of process execution. |
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END can correspond to: - the END keyword of WLanguage used to specify the end of a loop.
- the End property, which can be used on EventTimeline variables.
.... |
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| Positions at the end of media file played in the Multimedia control. |
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| Stops the manual iteration of data file linked to a Table control based on a data file. |
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| Stops a stopwatch and returns the time elapsed (in milliseconds) since the start of timing (call to <Chrono>.Start). |
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| In a WHILE statement, the expression is evaluated at each beginning of the block of statements... |
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| Positions at the end of media file played in the Multimedia control. |
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| Positions at the end of a media file that was opened beforehand MCIOpen. |
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| Indicates the end of the use of geolocation functions.
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Validates the current transaction: - the modifications performed on the data file since the start of transaction (HTransactionStart) are validated.
- the transaction file is deleted (if the transaction is the last transaction in progress for a network application)
- the records locked in read-only by the transaction are unlocked.
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| Sets the position of the target end of an arrow in a "Shape" control. |
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| Marks the end of a critical section: another thread will be able to run the code. |
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| Saves a memory dump containing the memory resources that have been allocated and that have not been freed since the previous call to dbgStartMemoryDiff. |
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| Ends the execution of the current program. |
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Validates the current transaction: - the modifications performed on the data file since the start of transaction (HTransactionStart) are validated.
- the transaction file is deleted (if the transaction is the last transaction in progress for a network application)
- the records locked in read-only by the transaction are unlocked.
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| The statement block is repeated while a control variable is modified and compared to a limit value (before each beginning of statement block)... |
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| The statement block is repeated endlessly... |
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| The conditional IF statement allows you to run an action according to a condition... |
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| The SWITCH statement is used to choose the action that will be run according to the value of an expression... |
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| Performs an input by emulation in a control while checking whether this control is an editable... |
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| Positions on the first child element of current element. |
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| Adds a row to a Table or TreeView Table control with an animation. |
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| If your applications must be installed in several countries, the setup editor WDInst gives... |
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| Starts the execution of a secondary thread. |
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| A sprint or iteration is a development cycle...... |
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| A series of options allows you to customize and take full advantage of the code editor...... |
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| Displays and formats:
the tooltip associated with each section of a chart (section of a pie... |
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| Disables a user filter on a column or on all the columns found in a Table or TreeView Table... |
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| Starts a long browser process and fill a Progress Bar via Ajax according to the progress... |
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| Starts sending the selected files into an Upload control. |
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| Opens a new pane in a Dynamic Tab control. |
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| Modifies or returns the visibility status of internal wait window when adding additional elements... |
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| The DynamicTab property is used to:
Find out the type of a Tab control (static tab or dynamic... |
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| A state-transition diagram presents a sequence of states that an object goes... |
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| List of functions for managing arrays... |
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| List of events associated with a Conference control... |
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| Free the resources of a query (after the call to HExecuteQuery or HExecuteSQLQuery). |
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| Updates some of the data found in a Pivot Table control from a given date. |
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| The TabMDI property is used to:
Get the type of a Tab control (simple tab or dynamic tab... |
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| From version 21, WINDEV proposes advanced statistics regarding the use of your WINDEV applications... |
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| Allows you to:
extract a substring between two given separators from a character string.... |
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| An activity diagram represents the behavior of a method or the flow of a use case...... |
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| Inserts a row into a Looper control. |
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| Performs a rotation:
of an Image control.
of an Image variable.
of a picLayer variable.... |
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